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16472 No. 16472
>I spent all day fixing compile errors (starting from 3500...) and link errors (only 38!)
>I spent all day fixing compile errors (starting from 3500...) and link errors (only 38!)
>I spent all day fixing compile errors (starting from 3500...) and link errors (only 38!)
То есть, сраный тоади пинал сраные хуйцы и просто блядь переписывал сраный код из 40d в 2010 без проверок? Как же я его ненавижу.
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>> No. 16473
>>16472
На самом деле виноват Скапмс. Ты же понимаешь.
>> No. 16474
Toady cancels compile: code looks too good.
Toady engraved on the wall
"The original game seems to be working fine after all the merge changes, but I still need to iron out some bugs that come up after the code is put into place with the SDL stuff. If I'm lucky it'll be up tomorrow, but it'll depend on the fixes. The drudge work is pretty much handled now though (drudge-work-wise, I just need to convert the 0.31 key defs since they are in a different format in the SDL version). "
Toady shit bricks: code looks good, but does not compile
Toady yells
"I spent all day fixing compile errors (starting from 3500...) and link errors (only 38!), and now that it has rolled around to 9AM, I finally got something running post-merge. The arena was fine, but there was a world gen file error and broken keys and some debris on the screen, so it's not quite ready to go yet."
>> No. 16479
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16479


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