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No. 9190
seriously f**ck clowns! they never leave your server alone once they spawn, once you die they MOVE TOWARDS your spawn but they dont throw bombs until they get close to your structures, and most of the strategy listed dont work for me, i built a house entirely of cobalt ore and some platforms and it destroyed the cobalt due to a bug where its bomb could be stuck in the latform and ore (due to ores odd shape), one time a clwn spawned in my sky jungle above my tower town and blew up the ground directly above, i autopuased for a second stewing at a thought of an automatic mine going off during farming, AND THAT THING glided down when i unpuased, i attempted to telport away using the magic mirror before that fucker attacked but due to it not being 1.1.1 it destroyed my roofs furnace, iron anvil, MY FREAKING ARMS DEALER (how i wish he dropped the shotgun upon death), and nearly destroyed my alchemy stations, if i cant control the spawn rate from my inventory menu IM NEVER going into hardmode again, everytime i turn my back to d something they always spawn for me! i dont know if its a bug but so much for "rarity" during a bood moon (and no i dont have water candles in the first place of my hotbars, but CLOWNS ALWAYS ARE THERE TO MAKE THINGS WORSE FOR ME) and i think having them using BOMBS as a BASIC attack is very much annoying and just plain downright REDICILOUS, just as theres almost zero requirements for a wyvern to spawn, or how cobalt sucks, clowns during a blood moon are the worst: so just frame skip a bit, save and exit, log back in, and repeat.
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